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Assassin’s Creed Roleplaying Game: Animus Handbook: Core Rules

About the Game

The Animus Handbook contains the full rules, as well as rich sections dedicated to the lore and setting of the Assassin’s Creed© universe. This book, essential to Players and Readers alike, lays the foundation of the game, both from mechanical and narrative points of view.

This game is faithful to the flavor and details of the video game franchise, presenting storylines that are soaked in history, intrigue, and adventure, shifting the action across multiple Time Frames connected by the unending conflict between tyranny and free will.

Play Across Time

In the Assassin’s Creed Roleplaying Game players take on the role of Descendants, modern day heirs to past members of the Assassin Brotherhood. Using the Animus technology to access their Ancestors’ memories, they join in the secret war against the Templars, risking everything they have to preserve humanity’s free will.

This is translated in a game narrative that moves in a non-linear fashion, as the players explore history itself in a fully immersive and collaborative gameplay. This allows players to explore different abilities, themes, and stories through each of the identities they access, and shape the destiny of the Assassin’s Creed© world first-hand!

The Game System

The Assassin’s Creed Roleplaying Game uses the Match System, an original set of rules using 2 sets of 6 custom dice (also available as a digital dice roller on the official Assassin’s Creed Roleplaying Game APP). With simple, fast-paced rules, the Match System encourages players to express their imagination freely, at the same time allowing the game master (here called the Reader) to manage the gameplay smoothly, without the need of overly complicated game mechanics.

The Assassin’s Creed Roleplaying Game is a game promoting strong narrative and creative solutions. The players are encouraged to approach any situation with action and stealth, but can also rely on their characters’ mental acumen or social ability. They will employ skills which are not only those of their modern-day characters, but also those that made their Ancestors famous.

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Painted by BigChild Creatives.

Please note figures come unpainted.

Player Support

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